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Spaceward Ho!

Spaceward Ho!

Christopher Cotton

4.0 Ratings 494+ Reviews
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Ratings & Reviews

4.0
494+ Ratings
  1. 5
    74+%
  2. 4
    16+%
  3. 3
    5+%
  4. 2
    2+%
  5. 1
    3+%
Write a Review
  • Nostalgia dumbed down. Update. Nov 15, 2019

    By Smoking Caliber
    Well, a bunch of issues. You made the game smaller. You removed pass & play, aka the only multiplayer. The auto play feature gets stuck or doesn’t work at all. Also, switching from allies to buddies ends an alliance? That’s dumb. A little irritated, this game used to be better. At least fix the auto play, since messages suggests it like every third turn. Still a loyal fan. Also, one other thing, the reward for winning used to be naming a planet, that then would populate in every new galaxy created. No reward for winning any more? As a kid and teenager, I had so many planets with bad names, now I have better taste and am more creative. Please add the ultimate reward back. UPDATE. Eventually you do get to name planets on victory. I’ve done it, beat 3 IQ 200 AIs. Can anyone beat 4? Got on today, started a new galaxy, my planets now have a custom skin, never before seen. It makes me look like a spider headed dreadlocked Rasta with glasses worthy of Tim Burton’s Wonka. But haven’t noticed any other changes yet in the new update.
    more
  • So glad to find this! Jun 2, 2019

    By Treeturtlemouse
    I played this in the mid 90s and for years after. I was sad when it was no longer playable on newer versions of windows. But then I happened to find it here and now it’s my go to game. Thank you for bringing back a classic.
  • Spaceward Ho! With Friends please Jan 13, 2018

    By docpark
    Multiplayer turn based, login with accounts to play, connect galaxies to fight vs other galaxies via wormholes meaning you build up your galaxy after conquering it. Do what No Man’s Sky failed at. Who cares about pink octopus-velociraptor-buffaloes? No cheesy graphics, no difficult economics, no buying your way to infinite strength. Keep it simple and lean, but fun. Been playing since 1994. By some glitch several thousand decoys can take out dreadnoughts. Hyaaaah!
    more
  • Sweat the small stuff Sep 5, 2017

    By Spaceward Ho Junky
    I've literally been playing this little game since it came out for Windows 3.1. I've paid for it more times, in more versions and formats than I can count. I really expected to lose it for the final time when iOS 11 comes out. I'm grateful for this update. But! But!!! Could you please correct the spacing and sizing of the Planets and Skills area. It was perfect before the update.
    more
  • Fantastic classic gaming Nov 18, 2020

    By Gousha
    One of the great games from the MacOS 7 days! I still play this regularly, and it still pleases me greatly. A simple play system, but tons of variability and unexpected surprises from the computer players. Keep a lookout for festive planet markers on special days! However, it seems to have stopped working as of iOS 14.1. Certificates need updating, maybe?
    more
  • Keeps crashing when I start winning Jun 30, 2018

    By Captain Nerd
    Every few games when I start winning the game, the "end turn" button makes the game crash. When it happens on four new games in a row it makes me suspect more to it than a mere bug.
  • Sloppy adaptation Nov 18, 2017

    By UUCP
    Loved this game on Mac and PalmOS but this version has such clunky controls that it’s no fun to play. Why can’t I just drag ships around directly? It could be so much better than it is.
  • Fuel? Jul 10, 2020

    By The real Ern
    I’ve been playing this game since I had my old Mac Plus. Now there’s fuel? I can’t play this. Wasted money.
  • Great strategy game... Nov 13, 2020

    By Agag1111
    ... but not working in latest iOS.
  • Latest update ruined good game Dec 17, 2012

    By KardKel
    The interface changes made in the most recent update have made this game unplayable. Actions that previously took one or two taps now take several additional taps - this adds up when a typical game might require hundreds or even a thousand+ actions. And there is now *less* information/options available in some of the menus than there was previously! I have been playing Spaceward Ho since the original app on the Mac, and am currently the second highest-ranked player on Gamecenter, but the game is now too frustrating and unstable to play. Achievements and rating from the app also do not work. I do not understand why these aribitrary and less-than-useful changes to the interface were made instead of bringing back multiplayer mode.
    more

No reviews available

  • Nostalgia dumbed down. Update. Nov 15, 2019

    By Smoking Caliber
    Well, a bunch of issues. You made the game smaller. You removed pass & play, aka the only multiplayer. The auto play feature gets stuck or doesn’t work at all. Also, switching from allies to buddies ends an alliance? That’s dumb. A little irritated, this game used to be better. At least fix the auto play, since messages suggests it like every third turn. Still a loyal fan. Also, one other thing, the reward for winning used to be naming a planet, that then would populate in every new galaxy created. No reward for winning any more? As a kid and teenager, I had so many planets with bad names, now I have better taste and am more creative. Please add the ultimate reward back. UPDATE. Eventually you do get to name planets on victory. I’ve done it, beat 3 IQ 200 AIs. Can anyone beat 4? Got on today, started a new galaxy, my planets now have a custom skin, never before seen. It makes me look like a spider headed dreadlocked Rasta with glasses worthy of Tim Burton’s Wonka. But haven’t noticed any other changes yet in the new update.
    more
  • So glad to find this! Jun 2, 2019

    By Treeturtlemouse
    I played this in the mid 90s and for years after. I was sad when it was no longer playable on newer versions of windows. But then I happened to find it here and now it’s my go to game. Thank you for bringing back a classic.
  • Still fun after 30 years! Nov 22, 2020

    By J2Photo
    I first started playing this game on my Macintosh SE/LC II back in the early 90’s and it’s still enjoyable. A classic! Now if I could only find Sky Shadow for iOS I’d be all set.
  • Great to play, tough to beat Aug 29, 2018

    By mannyv
    I've been playing this game since the original Mac version. It's still tough to beat. It's got decades of gameplay, literally.
  • Please help Jun 6, 2018

    By piperspace
    I can’t stop playing this game. And I need metal.
  • Spaceward Ho! With Friends please Jan 13, 2018

    By docpark
    Multiplayer turn based, login with accounts to play, connect galaxies to fight vs other galaxies via wormholes meaning you build up your galaxy after conquering it. Do what No Man’s Sky failed at. Who cares about pink octopus-velociraptor-buffaloes? No cheesy graphics, no difficult economics, no buying your way to infinite strength. Keep it simple and lean, but fun. Been playing since 1994. By some glitch several thousand decoys can take out dreadnoughts. Hyaaaah!
    more
  • Fantastic classic gaming Nov 18, 2020

    By Gousha
    One of the great games from the MacOS 7 days! I still play this regularly, and it still pleases me greatly. A simple play system, but tons of variability and unexpected surprises from the computer players. Keep a lookout for festive planet markers on special days! However, it seems to have stopped working as of iOS 14.1. Certificates need updating, maybe?
    more
  • Great game. Needs Multiplayer Jun 15, 2019

    By Druid704
    Loved playing this in college and now my kids are hooked too. Would love to play others with Multiplayer but I can’t figure out how to add Friends since the Game Center was discontinued. Do we need an update to reenable Multiplayer?
    more
  • Love the game. Jun 1, 2020

    By iRay82
    Would like to see some new content tho.
  • Love the game, UI needs work Dec 21, 2012

    By Feinberj
    I used to play Spaceward Ho back in the 90s on my Mac IIsi, and more recently on my Treo 700p. It's exciting to see it for the iPhone! The graphics are beautiful, and swipimg/zooming around the galaxy is a pleasure. However, there are several places that need work. Building and moving ships is very painful. You have to click on a tiny, tiny icon to either show your ship list for a planet or build new ones. When building new ships, the sliders (such as for ship count) are literally too small to tap and move. If you send ships to several different places, you have no way of knowing where a specific ship is headed. Adjusting research and planet bars is also difficult, but not as bad as in the ship building dialog. I really love the idea of having the game for the iPhone, and I'm looking forward to seeing the UI cleaned up in new releases.
    more
  • Sweat the small stuff Sep 5, 2017

    By Spaceward Ho Junky
    I've literally been playing this little game since it came out for Windows 3.1. I've paid for it more times, in more versions and formats than I can count. I really expected to lose it for the final time when iOS 11 comes out. I'm grateful for this update. But! But!!! Could you please correct the spacing and sizing of the Planets and Skills area. It was perfect before the update.
    more
  • Classic game, update not so much Sep 6, 2017

    By Justicialism
    Love this game. An absolute classic, and so glad it was created as a iPhone app. The recent update has some issues. Biggest is that you can't double tap to get a recap of the most recent battle on a planet. HUGE mistake taking that out, makes it very difficult to remember where and when battles have happened.
    more
  • Good game, But where have the devs gone??? Sep 1, 2017

    By Curlyalpaca
    Devs promise multiplayer... No multiplayer Devs haven't updated app... Getting warnings from app that the game will slow done my phone when I run it. What the hell devs. Come back to your abandoned game. Otherwise the game is as advertised. Spaceward ho with better graphics. Update: Hoorah! The devs are back! Still waiting for multiplayer though. M U L T I P L A Y E R
    more
  • Decent, but needs some more work to live up to the legacy Apr 1, 2012

    By Demani97
    Control is the main area in need of upgrades- setting the budget sliders with any accuracy is impossible (need either a magnifier or pop-up so everything can be done on larger finger friendly controls), navigating the map in some galaxy formations is difficult, the Menu button is an odd choice for some controls (tap and hold would be better for items like abandon planet), the terraform/mine slider is too small to control, selecting ships can be problematic (and distance measurement number can end up under ship names so it's not possible to determine the distance), the ship building interface needs to be overhauled with better touch controls, and the fleet management interface needs some tweaks. Additionally, the comparison graphs are missing: this was a huge element of budgeting and allocation. Please bring that back. And of course the big one: Multiplayer is missing. Everything else I would forgive to get multiplayer. The upgrades seems to slow down faster than in the original, but maybe that isn't the case (given how much seems to from the original). All that being said, this is a pretty faithful reproduction of the original, and I'd love to see it updated to get it to the level of polish it had on the Mac: my friends and I played countless hours of this, and we're shocked and excited to see this show up.
    more
  • Wish I could give it 5 Stars Dec 5, 2012

    By Marcos El Malo
    I really like this game but there is a bug causing crashes when one inadvertently touches the screen with one's hand while using a finger for some operations. Very frustrating after one has set up all the ship moves and purchases because you lose your changes. Another bug (although maybe I'm doing it wrong) is that some planets get "stuck"' and won't terraform or mine. The workaround is to evacuate and recolonize, sometimes multiple times. The budgeting bars are difficult to use because they're too small. It would be nice to input ship quantity numbers with the keyboard rather than incrementally with the + or - buttons. However, the game play is great. I will continue to play this game despite the bugs. This could be a 5 Star game if they fix the bugs and tweak the interface slightly. Also, a wish list: the game would be improved if one could more precisely filter messages. The space monster crunching noises are annoying.
    more
  • Keeps crashing when I start winning Jun 30, 2018

    By Captain Nerd
    Every few games when I start winning the game, the "end turn" button makes the game crash. When it happens on four new games in a row it makes me suspect more to it than a mere bug.
  • Sloppy adaptation Nov 18, 2017

    By UUCP
    Loved this game on Mac and PalmOS but this version has such clunky controls that it’s no fun to play. Why can’t I just drag ships around directly? It could be so much better than it is.
  • Touch interface is horrible Jan 14, 2013

    By Urbana Computers
    This game brings back lots of fun memories. Love seeing it on my iPhone. But playing it is not fun. The touch interface is way off. I can't buy more than 1 ship at a time, main menu is not selectable after the game is over, etc.. Please fix the touch area. You've spent countless hours on an awesome game. But playability it key.
    more
  • Not a $5 game by any means... Aug 17, 2014

    By His and Herpes
    I'm a long time turn based gamer who sharpened his teeth on the likes of MOO and MOO2 in the PC. In comparison to the MOO series, this game is simplistic and unexciting with a lacking UI. Definitely not a $5 game, but perhaps worth a buck. I wish I had alternative suggestions for a worthy alternative but have yet to find one...
    more
  • Fuel? Jul 10, 2020

    By The real Ern
    I’ve been playing this game since I had my old Mac Plus. Now there’s fuel? I can’t play this. Wasted money.
  • Great strategy game... Nov 13, 2020

    By Agag1111
    ... but not working in latest iOS.
  • Latest update ruined good game Dec 17, 2012

    By KardKel
    The interface changes made in the most recent update have made this game unplayable. Actions that previously took one or two taps now take several additional taps - this adds up when a typical game might require hundreds or even a thousand+ actions. And there is now *less* information/options available in some of the menus than there was previously! I have been playing Spaceward Ho since the original app on the Mac, and am currently the second highest-ranked player on Gamecenter, but the game is now too frustrating and unstable to play. Achievements and rating from the app also do not work. I do not understand why these aribitrary and less-than-useful changes to the interface were made instead of bringing back multiplayer mode.
    more
  • Very buggy Feb 10, 2013

    By sidlives1
    I loved this game when it was out on the Macintosh platform. This version though does not work well. As some have said the interface is clunky at best. I think it would be better on an iPad but alas I am stuck playing this on my iPhone. The worst part is that it crashes all the time. I don't know what happened since the Palm version but that one worked so well and I never had a complaint about the interface. At the very least the crashes MUST be fixed and if the developer can be given an old Treo with Spaceward Ho on it then they can use that as the basis for the interface.
    more
  • Great game; terrible port Jan 16, 2013

    By rstrbn
    I love spaceward ho! Since my days playing it on a Mac, then the port to my palm was great! I spent so many hours playing it there! When I finally saw this game on iOS I was soo excited, and then when it went universal I could finally buy and relive this awesome game! But alas it was not meant to be, the ui and controls are terrible and just straight unplayable! This is just odd to me since the palm version was just so darn good. Hopefully they are able to fix these issues, but until then I suggest people not waste their money on the iOS version and just go buy the Mac version which is fantastic! :)
    more

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