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Spaceward Ho!

Spaceward Ho!

Christopher Cotton

4.0 Ratings 496+ Reviews

Ratings & Reviews

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  • Nostalgia dumbed down. Update. Nov 15, 2019

    By Smoking Caliber
    Well, a bunch of issues. You made the game smaller. You removed pass & play, aka the only multiplayer. The auto play feature gets stuck or doesn’t work at all. Also, switching from allies to buddies ends an alliance? That’s dumb. A little irritated, this game used to be better. At least fix the auto play, since messages suggests it like every third turn. Still a loyal fan. Also, one other thing, the reward for winning used to be naming a planet, that then would populate in every new galaxy created. No reward for winning any more? As a kid and teenager, I had so many planets with bad names, now I have better taste and am more creative. Please add the ultimate reward back. UPDATE. Eventually you do get to name planets on victory. I’ve done it, beat 3 IQ 200 AIs. Can anyone beat 4? Got on today, started a new galaxy, my planets now have a custom skin, never before seen. It makes me look like a spider headed dreadlocked Rasta with glasses worthy of Tim Burton’s Wonka. But haven’t noticed any other changes yet in the new update.
  • So glad to find this! Jun 2, 2019

    By Treeturtlemouse
    I played this in the mid 90s and for years after. I was sad when it was no longer playable on newer versions of windows. But then I happened to find it here and now it’s my go to game. Thank you for bringing back a classic.
  • Spaceward Ho! With Friends please Jan 13, 2018

    By docpark
    Multiplayer turn based, login with accounts to play, connect galaxies to fight vs other galaxies via wormholes meaning you build up your galaxy after conquering it. Do what No Man’s Sky failed at. Who cares about pink octopus-velociraptor-buffaloes? No cheesy graphics, no difficult economics, no buying your way to infinite strength. Keep it simple and lean, but fun. Been playing since 1994. By some glitch several thousand decoys can take out dreadnoughts. Hyaaaah!
  • Abandoned! Apr 9, 2021

    By Gousha
    This is most of what I loved from the Delta Tao game we had back in the 1990s. I’ve had a blast playing it on my iPad hundreds of times. Alas, it appears to be abandoned. The game crashes outright on iOS 14 due to new security checks, and the listed support page for Ariton Software is gone. I am sad to see this end, and I’d love to see it updated again, but I’m not holding out much hope.
  • Sweat the small stuff Sep 5, 2017

    By Spaceward Ho Junky
    I've literally been playing this little game since it came out for Windows 3.1. I've paid for it more times, in more versions and formats than I can count. I really expected to lose it for the final time when iOS 11 comes out. I'm grateful for this update. But! But!!! Could you please correct the spacing and sizing of the Planets and Skills area. It was perfect before the update.
  • Great to play, tough to beat Aug 29, 2018

    By mannyv
    I've been playing this game since the original Mac version. It's still tough to beat. It's got decades of gameplay, literally.
  • Classic game, update not so much Sep 6, 2017

    By Justicialism
    Love this game. An absolute classic, and so glad it was created as a iPhone app. The recent update has some issues. Biggest is that you can't double tap to get a recap of the most recent battle on a planet. HUGE mistake taking that out, makes it very difficult to remember where and when battles have happened.
  • Good game, But where have the devs gone??? Sep 1, 2017

    By Curlyalpaca
    Devs promise multiplayer... No multiplayer Devs haven't updated app... Getting warnings from app that the game will slow done my phone when I run it. What the hell devs. Come back to your abandoned game. Otherwise the game is as advertised. Spaceward ho with better graphics. Update: Hoorah! The devs are back! Still waiting for multiplayer though. M U L T I P L A Y E R
  • Great game. Needs Multiplayer Jun 15, 2019

    By Druid704
    Loved playing this in college and now my kids are hooked too. Would love to play others with Multiplayer but I can’t figure out how to add Friends since the Game Center was discontinued. Do we need an update to reenable Multiplayer?
  • Still fun after 30 years! Nov 22, 2020

    By J2Photo
    I first started playing this game on my Macintosh SE/LC II back in the early 90’s and it’s still enjoyable. A classic! Now if I could only find Sky Shadow for iOS I’d be all set.
  • Nostalgia dumbed down. Update. Nov 15, 2019

    By Smoking Caliber
    Well, a bunch of issues. You made the game smaller. You removed pass & play, aka the only multiplayer. The auto play feature gets stuck or doesn’t work at all. Also, switching from allies to buddies ends an alliance? That’s dumb. A little irritated, this game used to be better. At least fix the auto play, since messages suggests it like every third turn. Still a loyal fan. Also, one other thing, the reward for winning used to be naming a planet, that then would populate in every new galaxy created. No reward for winning any more? As a kid and teenager, I had so many planets with bad names, now I have better taste and am more creative. Please add the ultimate reward back. UPDATE. Eventually you do get to name planets on victory. I’ve done it, beat 3 IQ 200 AIs. Can anyone beat 4? Got on today, started a new galaxy, my planets now have a custom skin, never before seen. It makes me look like a spider headed dreadlocked Rasta with glasses worthy of Tim Burton’s Wonka. But haven’t noticed any other changes yet in the new update.
  • So glad to find this! Jun 2, 2019

    By Treeturtlemouse
    I played this in the mid 90s and for years after. I was sad when it was no longer playable on newer versions of windows. But then I happened to find it here and now it’s my go to game. Thank you for bringing back a classic.
  • Spaceward Ho! With Friends please Jan 13, 2018

    By docpark
    Multiplayer turn based, login with accounts to play, connect galaxies to fight vs other galaxies via wormholes meaning you build up your galaxy after conquering it. Do what No Man’s Sky failed at. Who cares about pink octopus-velociraptor-buffaloes? No cheesy graphics, no difficult economics, no buying your way to infinite strength. Keep it simple and lean, but fun. Been playing since 1994. By some glitch several thousand decoys can take out dreadnoughts. Hyaaaah!
  • Abandoned! Apr 9, 2021

    By Gousha
    This is most of what I loved from the Delta Tao game we had back in the 1990s. I’ve had a blast playing it on my iPad hundreds of times. Alas, it appears to be abandoned. The game crashes outright on iOS 14 due to new security checks, and the listed support page for Ariton Software is gone. I am sad to see this end, and I’d love to see it updated again, but I’m not holding out much hope.
  • Sweat the small stuff Sep 5, 2017

    By Spaceward Ho Junky
    I've literally been playing this little game since it came out for Windows 3.1. I've paid for it more times, in more versions and formats than I can count. I really expected to lose it for the final time when iOS 11 comes out. I'm grateful for this update. But! But!!! Could you please correct the spacing and sizing of the Planets and Skills area. It was perfect before the update.
  • Great to play, tough to beat Aug 29, 2018

    By mannyv
    I've been playing this game since the original Mac version. It's still tough to beat. It's got decades of gameplay, literally.
  • Classic game, update not so much Sep 6, 2017

    By Justicialism
    Love this game. An absolute classic, and so glad it was created as a iPhone app. The recent update has some issues. Biggest is that you can't double tap to get a recap of the most recent battle on a planet. HUGE mistake taking that out, makes it very difficult to remember where and when battles have happened.
  • Good game, But where have the devs gone??? Sep 1, 2017

    By Curlyalpaca
    Devs promise multiplayer... No multiplayer Devs haven't updated app... Getting warnings from app that the game will slow done my phone when I run it. What the hell devs. Come back to your abandoned game. Otherwise the game is as advertised. Spaceward ho with better graphics. Update: Hoorah! The devs are back! Still waiting for multiplayer though. M U L T I P L A Y E R
  • Great game. Needs Multiplayer Jun 15, 2019

    By Druid704
    Loved playing this in college and now my kids are hooked too. Would love to play others with Multiplayer but I can’t figure out how to add Friends since the Game Center was discontinued. Do we need an update to reenable Multiplayer?
  • Still fun after 30 years! Nov 22, 2020

    By J2Photo
    I first started playing this game on my Macintosh SE/LC II back in the early 90’s and it’s still enjoyable. A classic! Now if I could only find Sky Shadow for iOS I’d be all set.
  • Keeps crashing when I start winning Jun 30, 2018

    By Captain Nerd
    Every few games when I start winning the game, the "end turn" button makes the game crash. When it happens on four new games in a row it makes me suspect more to it than a mere bug.
  • Sloppy adaptation Nov 18, 2017

    By UUCP
    Loved this game on Mac and PalmOS but this version has such clunky controls that it’s no fun to play. Why can’t I just drag ships around directly? It could be so much better than it is.
  • Fuel? Jul 10, 2020

    By The real Ern
    I’ve been playing this game since I had my old Mac Plus. Now there’s fuel? I can’t play this. Wasted money.
  • Latest update ruined good game Dec 17, 2012

    By KardKel
    The interface changes made in the most recent update have made this game unplayable. Actions that previously took one or two taps now take several additional taps - this adds up when a typical game might require hundreds or even a thousand+ actions. And there is now *less* information/options available in some of the menus than there was previously! I have been playing Spaceward Ho since the original app on the Mac, and am currently the second highest-ranked player on Gamecenter, but the game is now too frustrating and unstable to play. Achievements and rating from the app also do not work. I do not understand why these aribitrary and less-than-useful changes to the interface were made instead of bringing back multiplayer mode.
  • Very buggy Feb 10, 2013

    By sidlives1
    I loved this game when it was out on the Macintosh platform. This version though does not work well. As some have said the interface is clunky at best. I think it would be better on an iPad but alas I am stuck playing this on my iPhone. The worst part is that it crashes all the time. I don't know what happened since the Palm version but that one worked so well and I never had a complaint about the interface. At the very least the crashes MUST be fixed and if the developer can be given an old Treo with Spaceward Ho on it then they can use that as the basis for the interface.
  • Great game; terrible port Jan 16, 2013

    By rstrbn
    I love spaceward ho! Since my days playing it on a Mac, then the port to my palm was great! I spent so many hours playing it there! When I finally saw this game on iOS I was soo excited, and then when it went universal I could finally buy and relive this awesome game! But alas it was not meant to be, the ui and controls are terrible and just straight unplayable! This is just odd to me since the palm version was just so darn good. Hopefully they are able to fix these issues, but until then I suggest people not waste their money on the iOS version and just go buy the Mac version which is fantastic! :)
  • Latest upgrade is poor Dec 14, 2012

    By Trevor McFur
    I've enjoyed this game for years, but the latest iPad upgrade makes gameplay terrible. The new ship movement system is clunky, evacuating planets is difficult because the button is so small, and it's nearly impossible to build an exact number of ships (I can build 7 or 11 ships, but I can never seem to get 10 exactly). Gameplay has become a chore. The upgrade is bad enough that it's actually unplayable.
  • Severely disappointed Mar 30, 2012

    By IPadRonin
    Ho! was one of the first Mac games I loved. Played it all through college with friends. Bought it on PC years later too, when Iran across it. Was ecstatic to find it on the iPad, bought it immediately, only to discover that the interface is so bad, it is basically unplayable. I want my money back. Disappointed in whomever ported this to the iPad. Nostalgic buyers beware! This is not the game you loved years ago.
  • Touch interface is horrible Jan 14, 2013

    By Urbana Computers
    This game brings back lots of fun memories. Love seeing it on my iPhone. But playing it is not fun. The touch interface is way off. I can't buy more than 1 ship at a time, main menu is not selectable after the game is over, etc.. Please fix the touch area. You've spent countless hours on an awesome game. But playability it key.
  • Not a $5 game by any means... Aug 17, 2014

    By His and Herpes
    I'm a long time turn based gamer who sharpened his teeth on the likes of MOO and MOO2 in the PC. In comparison to the MOO series, this game is simplistic and unexciting with a lacking UI. Definitely not a $5 game, but perhaps worth a buck. I wish I had alternative suggestions for a worthy alternative but have yet to find one...

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No reviews available

  • Nostalgia dumbed down. Update. Nov 15, 2019

    By Smoking Caliber
    Well, a bunch of issues. You made the game smaller. You removed pass & play, aka the only multiplayer. The auto play feature gets stuck or doesn’t work at all. Also, switching from allies to buddies ends an alliance? That’s dumb. A little irritated, this game used to be better. At least fix the auto play, since messages suggests it like every third turn. Still a loyal fan. Also, one other thing, the reward for winning used to be naming a planet, that then would populate in every new galaxy created. No reward for winning any more? As a kid and teenager, I had so many planets with bad names, now I have better taste and am more creative. Please add the ultimate reward back. UPDATE. Eventually you do get to name planets on victory. I’ve done it, beat 3 IQ 200 AIs. Can anyone beat 4? Got on today, started a new galaxy, my planets now have a custom skin, never before seen. It makes me look like a spider headed dreadlocked Rasta with glasses worthy of Tim Burton’s Wonka. But haven’t noticed any other changes yet in the new update.
  • So glad to find this! Jun 2, 2019

    By Treeturtlemouse
    I played this in the mid 90s and for years after. I was sad when it was no longer playable on newer versions of windows. But then I happened to find it here and now it’s my go to game. Thank you for bringing back a classic.
  • Great to play, tough to beat Aug 29, 2018

    By mannyv
    I've been playing this game since the original Mac version. It's still tough to beat. It's got decades of gameplay, literally.
  • Still fun after 30 years! Nov 22, 2020

    By J2Photo
    I first started playing this game on my Macintosh SE/LC II back in the early 90’s and it’s still enjoyable. A classic! Now if I could only find Sky Shadow for iOS I’d be all set.
  • Great strategy game... Apr 21, 2021

    By Agag1111
    Now finally working in the latest iOS.
  • Please help Jun 6, 2018

    By piperspace
    I can’t stop playing this game. And I need metal.
  • Awesome Game Jul 13, 2018

    By Povertyrea
    Great game and no extra fee’s to play
  • AWESOME Nov 24, 2017

    By walpurgisnacht
    Excellent game!!!! And now updated for iOS 11!!!
  • Spaceward Ho! arrives on iOS Mar 29, 2012

    By James Busis
    Finally! At last! We can play Spaceward Ho! again. Spaceward Ho! no longer runs under Lion, and my Palm Pilot died a long time ago. This seems like a good port, very faithful to the previous versions. It seems to play like the Palm version but with the graphics and updates of last version on the Mac, version 5.0. So far so good. I'm running it on an original iPad. The animated battle scenes are a little slow, but everything seems to work. I appreciate that all options to set up new games are available right away, and you don't have to earn points to unlock options. If you don't know Spaceward Ho!, read about it on the Internet. It's one of the best games of its genre ever made.
  • Perfect for the iPad May 15, 2012

    By Marc Seldin
    A few minor bugs don't ruin this game at all for me. I originally played space ward ho on my macintosh, and I've got to say this is a great recreation. Its a perfect turn based strategy game with a fun cowboy theme. Easy to pick up but offering a reasonable amount of depth. Now of only Delta Tao would port my other favorite of theirs, strategic conquest. Anyway, don't buy this thinking you are getting Galactic Civilizations or Master of Orion, it's a faster game with more emphasis on combat and hardly any diplomacy. But it has a purity of purpose that makes it quite easy to lose yourself for hours in the "one more turn" grind.
  • Spaceward Ho! With Friends please Jan 13, 2018

    By docpark
    Multiplayer turn based, login with accounts to play, connect galaxies to fight vs other galaxies via wormholes meaning you build up your galaxy after conquering it. Do what No Man’s Sky failed at. Who cares about pink octopus-velociraptor-buffaloes? No cheesy graphics, no difficult economics, no buying your way to infinite strength. Keep it simple and lean, but fun. Been playing since 1994. By some glitch several thousand decoys can take out dreadnoughts. Hyaaaah!
  • Abandoned! Apr 9, 2021

    By Gousha
    This is most of what I loved from the Delta Tao game we had back in the 1990s. I’ve had a blast playing it on my iPad hundreds of times. Alas, it appears to be abandoned. The game crashes outright on iOS 14 due to new security checks, and the listed support page for Ariton Software is gone. I am sad to see this end, and I’d love to see it updated again, but I’m not holding out much hope.
  • Great game. Needs Multiplayer Jun 15, 2019

    By Druid704
    Loved playing this in college and now my kids are hooked too. Would love to play others with Multiplayer but I can’t figure out how to add Friends since the Game Center was discontinued. Do we need an update to reenable Multiplayer?
  • Love the game. Jun 1, 2020

    By iRay82
    Would like to see some new content tho.
  • Love the game, UI needs work Dec 21, 2012

    By Feinberj
    I used to play Spaceward Ho back in the 90s on my Mac IIsi, and more recently on my Treo 700p. It's exciting to see it for the iPhone! The graphics are beautiful, and swipimg/zooming around the galaxy is a pleasure. However, there are several places that need work. Building and moving ships is very painful. You have to click on a tiny, tiny icon to either show your ship list for a planet or build new ones. When building new ships, the sliders (such as for ship count) are literally too small to tap and move. If you send ships to several different places, you have no way of knowing where a specific ship is headed. Adjusting research and planet bars is also difficult, but not as bad as in the ship building dialog. I really love the idea of having the game for the iPhone, and I'm looking forward to seeing the UI cleaned up in new releases.
  • 20+ years since I started playing, still a classic Apr 19, 2012

    By fourfa
    Thanks for bringing this to iPad! I love the touchscreen interface. This is a classic game, dare I say timeless, and really shines on the iPad. A few bug reports / suggestions in this version: 1. When assembling an enormous biological armada (1000+ units), I encountered a problem. If I build 25 new units, end turn, let them feed, no problem. Then I group them with the rest of the bio fleet and all is good. However, if I build 25 units, then group them with 250 others BEFORE ending turn and letting them feed, then the next turn ALL 300 units attempt to eat my whole planet dry. And to make matters worse, they won't move, seeming to think that the whole group is unfueled. 2. The way planet graphics tiles overlay each other is kinda blocky and inelegant. Also, when the info text from one planet is overlying a second planet, it's hard to click through to the second planet. I have to select a third planet far away, then back to the second one. 3. The budget sliders are OK now (they were harder to grab with a finger in 1.0), but I find it hard to make really small adjustments. Seems like I have to grab it, make a big adjustment, then slide it back. 4. obviously the FAQs need a big update
  • Blast from the past, great for the present Mar 31, 2012

    By sheldonc
    So far I've already spent too much time playing this game when I need to be doing more important things, just like I did when it first came out for the Mac. Incredibly fun and addicting when you get the hang of it, it's a very good strategy game, sort of like Risk, but way more fluid. And seeing Howard Vives artwork translated to the iPad just makes me smile. I'm not particularly enamored of the interface. Some of it feels clunky, some of it is just not well executed and some of it is downright maddening. But it doesn't prevent you from playing the game and I have a feeling it'll improve. There's no real user manual, but if you search for Spaceward Ho! on the Web, you should be able to find some info. The basic tutorial will give you a start, but there is so much more. Still, the ultra-quick guide from the original manual really does give you a good idea of what to do: "Play with the bar chart to adjust spending. Click on the messages in the map to make them go away. Double-click on a colony to design and build ships. Drag fleet dots from one star to another to move ships. Experiment. Conquer the galaxy." IMHO, that says it all. Enjoy!
  • Awesome with only a couple of annoyances Mar 30, 2012

    By KesslerB
    I love this game! Loved it going all the way back to playing it on black and white Macs in college! So with that in mind, it's "Goodbye real world!" for a few months -- Ho! is on the iPad! This is exactly the game I remember, with only a few things that take me out of the experience. (1) I found a bug where mixing dreadnoughts and tankers into a fleet, setting the tankers to delay their arrival, and then sending the fleet off to do battle resulted in the dreadnoughts disappearing from all screens everywhere except the count of "number of ships in existence." That's an expensive bug in terms of cash and metal! (2) When zooming in and out, I wish the planetary text didn't shrink as well, or at least not so much. (3) Not a big deal, but where are my graphs? I used to like to see where I stood in relation to other players in terms of weapons, tech, etc. I hope it can be added in a future update! (4) During battles, I also miss the shading of the different fleets as damage is sustained. That used to be a useful feature to let me know when the time was approaching to develop new ships. Overall, worth the $5, hands down!
  • Good adaptation of a classic Apr 15, 2012

    By Matt.Blackman
    I can't begin to say how happy I am so see this one ported to the iPad- hopefully an iPhone version will follow (if they could do it for Palm several years back, why not?) Aesthetically, the graphics could be a bit better, and mechanically, the slider controls are not very precise, and not very easy to select. Perhaps if there were some way to temporarily zoom the info window up to full screen, it would allow for easier and more precise adjustments. I'm also a little disappointed that the charts showing player stats, available in the desktop version, did not make it to iOS. Otherwise, it's a good effort, and a welcome addition. ...might we see a port of "Strategic Conquest" too?
  • Yeehaw Spaceward Ho is back Apr 15, 2012

    By DocSpore
    I found out about this game while I was watching a podcast from Macmost now. Gary was explaining how to move icons in iOS and I notice a familiar looking planet with a cowboy hat. Hey that looks like the Spaceward Ho icon. So I searched in the AppStore and there it is the a game I first bought for PC way back in 1997. So far the iPad version of the game plays a lot like the pc version. It's simple and sweet with just enough tension to keep you wanting one more turn and a potato chip. I hope the developers add some new features like multiplayer and maybe the ability to change the name of your home world and give dreadnoughts an individual name. Thanks for bringing back a space conquest favorite game.
  • Sweat the small stuff Sep 5, 2017

    By Spaceward Ho Junky
    I've literally been playing this little game since it came out for Windows 3.1. I've paid for it more times, in more versions and formats than I can count. I really expected to lose it for the final time when iOS 11 comes out. I'm grateful for this update. But! But!!! Could you please correct the spacing and sizing of the Planets and Skills area. It was perfect before the update.
  • Classic game, update not so much Sep 6, 2017

    By Justicialism
    Love this game. An absolute classic, and so glad it was created as a iPhone app. The recent update has some issues. Biggest is that you can't double tap to get a recap of the most recent battle on a planet. HUGE mistake taking that out, makes it very difficult to remember where and when battles have happened.
  • Good game, But where have the devs gone??? Sep 1, 2017

    By Curlyalpaca
    Devs promise multiplayer... No multiplayer Devs haven't updated app... Getting warnings from app that the game will slow done my phone when I run it. What the hell devs. Come back to your abandoned game. Otherwise the game is as advertised. Spaceward ho with better graphics. Update: Hoorah! The devs are back! Still waiting for multiplayer though. M U L T I P L A Y E R
  • Decent, but needs some more work to live up to the legacy Apr 1, 2012

    By Demani97
    Control is the main area in need of upgrades- setting the budget sliders with any accuracy is impossible (need either a magnifier or pop-up so everything can be done on larger finger friendly controls), navigating the map in some galaxy formations is difficult, the Menu button is an odd choice for some controls (tap and hold would be better for items like abandon planet), the terraform/mine slider is too small to control, selecting ships can be problematic (and distance measurement number can end up under ship names so it's not possible to determine the distance), the ship building interface needs to be overhauled with better touch controls, and the fleet management interface needs some tweaks. Additionally, the comparison graphs are missing: this was a huge element of budgeting and allocation. Please bring that back. And of course the big one: Multiplayer is missing. Everything else I would forgive to get multiplayer. The upgrades seems to slow down faster than in the original, but maybe that isn't the case (given how much seems to from the original). All that being said, this is a pretty faithful reproduction of the original, and I'd love to see it updated to get it to the level of polish it had on the Mac: my friends and I played countless hours of this, and we're shocked and excited to see this show up.
  • Wish I could give it 5 Stars Dec 5, 2012

    By Marcos El Malo
    I really like this game but there is a bug causing crashes when one inadvertently touches the screen with one's hand while using a finger for some operations. Very frustrating after one has set up all the ship moves and purchases because you lose your changes. Another bug (although maybe I'm doing it wrong) is that some planets get "stuck"' and won't terraform or mine. The workaround is to evacuate and recolonize, sometimes multiple times. The budgeting bars are difficult to use because they're too small. It would be nice to input ship quantity numbers with the keyboard rather than incrementally with the + or - buttons. However, the game play is great. I will continue to play this game despite the bugs. This could be a 5 Star game if they fix the bugs and tweak the interface slightly. Also, a wish list: the game would be improved if one could more precisely filter messages. The space monster crunching noises are annoying.
  • Disappointed May 30, 2012

    By Alphatard
    Been waiting for this to come out for iOS since I heard rumors of it almost a year ago. One desktop feature that was one of my primary strategies was to be able to see the distance between planets when infiltrating the enemy. I can't find any way to do that with the iPad version. Also being able to adjust the mining vs terraforming levels was important when blitzing into enemy territory - and that seems to be missing. Really happy this was ported to iOS - thus the 3 stars. But it's missing some important features.
  • Spaceward Ho! Apr 5, 2012

    By trinko
    I still play this game on my Mac. However there are some problems with the iPad version, 1.0. 1) The planets are too far apart--spacing makes sense for iPhone but not for iPad 2) The resource allocation bars are too narrow to control accurately 3) Whenever I try and play with 8 races, 200 intelligence, and the largest galaxy it crashes on the second turn. going to the developer web site reveals no message board and you have to register via tumbler or twitter to ask a question. That is pretty poor support which is why I'm posting these points here. Once they fix these minor problems I assume that the game will be the wonder it has always been. Easy to play challenging but not demanding infinite effort.
  • Good, but some flaws Dec 3, 2012

    By KentBunn
    Some of the controls are less than ideal, for making adjustments to how investments happen, for example. The cardinal sin, is that in a paid app it advertises VERY regularly to buy the Mac version as well. One of the large reasons to buy an app in the first place, is so I DON'T have to sit through constant ads.
  • Keeps crashing when I start winning Jun 30, 2018

    By Captain Nerd
    Every few games when I start winning the game, the "end turn" button makes the game crash. When it happens on four new games in a row it makes me suspect more to it than a mere bug.
  • Sloppy adaptation Nov 18, 2017

    By UUCP
    Loved this game on Mac and PalmOS but this version has such clunky controls that it’s no fun to play. Why can’t I just drag ships around directly? It could be so much better than it is.
  • Touch interface is horrible Jan 14, 2013

    By Urbana Computers
    This game brings back lots of fun memories. Love seeing it on my iPhone. But playing it is not fun. The touch interface is way off. I can't buy more than 1 ship at a time, main menu is not selectable after the game is over, etc.. Please fix the touch area. You've spent countless hours on an awesome game. But playability it key.
  • Not a $5 game by any means... Aug 17, 2014

    By His and Herpes
    I'm a long time turn based gamer who sharpened his teeth on the likes of MOO and MOO2 in the PC. In comparison to the MOO series, this game is simplistic and unexciting with a lacking UI. Definitely not a $5 game, but perhaps worth a buck. I wish I had alternative suggestions for a worthy alternative but have yet to find one...
  • Fuel? Jul 10, 2020

    By The real Ern
    I’ve been playing this game since I had my old Mac Plus. Now there’s fuel? I can’t play this. Wasted money.
  • Latest update ruined good game Dec 17, 2012

    By KardKel
    The interface changes made in the most recent update have made this game unplayable. Actions that previously took one or two taps now take several additional taps - this adds up when a typical game might require hundreds or even a thousand+ actions. And there is now *less* information/options available in some of the menus than there was previously! I have been playing Spaceward Ho since the original app on the Mac, and am currently the second highest-ranked player on Gamecenter, but the game is now too frustrating and unstable to play. Achievements and rating from the app also do not work. I do not understand why these aribitrary and less-than-useful changes to the interface were made instead of bringing back multiplayer mode.
  • Very buggy Feb 10, 2013

    By sidlives1
    I loved this game when it was out on the Macintosh platform. This version though does not work well. As some have said the interface is clunky at best. I think it would be better on an iPad but alas I am stuck playing this on my iPhone. The worst part is that it crashes all the time. I don't know what happened since the Palm version but that one worked so well and I never had a complaint about the interface. At the very least the crashes MUST be fixed and if the developer can be given an old Treo with Spaceward Ho on it then they can use that as the basis for the interface.
  • Great game; terrible port Jan 16, 2013

    By rstrbn
    I love spaceward ho! Since my days playing it on a Mac, then the port to my palm was great! I spent so many hours playing it there! When I finally saw this game on iOS I was soo excited, and then when it went universal I could finally buy and relive this awesome game! But alas it was not meant to be, the ui and controls are terrible and just straight unplayable! This is just odd to me since the palm version was just so darn good. Hopefully they are able to fix these issues, but until then I suggest people not waste their money on the iOS version and just go buy the Mac version which is fantastic! :)
  • Latest upgrade is poor Dec 14, 2012

    By Trevor McFur
    I've enjoyed this game for years, but the latest iPad upgrade makes gameplay terrible. The new ship movement system is clunky, evacuating planets is difficult because the button is so small, and it's nearly impossible to build an exact number of ships (I can build 7 or 11 ships, but I can never seem to get 10 exactly). Gameplay has become a chore. The upgrade is bad enough that it's actually unplayable.
  • Severely disappointed Mar 30, 2012

    By IPadRonin
    Ho! was one of the first Mac games I loved. Played it all through college with friends. Bought it on PC years later too, when Iran across it. Was ecstatic to find it on the iPad, bought it immediately, only to discover that the interface is so bad, it is basically unplayable. I want my money back. Disappointed in whomever ported this to the iPad. Nostalgic buyers beware! This is not the game you loved years ago.
  • Disappointing Dec 14, 2012

    By Star shaman
    This was a favorite game of mine on the Mac; I played it endlessly. So I want to like the app version. But the game doesn't work at all. I can't move any ships, for one thing, and this is a major bug that makes the game unplayable. I suggest no one purchase this until the bugs are fixed and the game is functional.

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