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Microgue

Microgue

Crescent Moon Games LLC

4.0 Ratings 80+ Reviews

Ratings & Reviews

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  • More of a logic puzzle than a roguelike. Dec 29, 2016

    By J. T. L.
    This game is more of a logic puzzle than a roguelike: there are no items to collect, no levels to gain, no meaningful randomness of any sort. Basically, you know exactly what to expect whenever you enter a level, and it's a matter of navigating your way through the space of possibilities to find the way to the next puzzle. I found this mechanic refreshing and very enjoyable. The game is not long, but the $0.99 price tag is spot-on. Worth the money and I look forward to the developer's next game.
  • It entertains Jul 17, 2015

    By NiCJC
    I bought this while waiting for a car fixup, and it ended up doing its job of keeping me from boredom. Very clever little game that ends with you learning about every little death possible... While always getting farther and farther. Frankly though once I got back it was over. The game peaks right after the halfway point and once you beat it you realize literally nothing is left. I honestly feel like the whole concept could have been expanded since it was very charming.
  • Harder than you think Jul 18, 2015

    By Sir cucumber
    It's fun learning about each enemy and then oh man that dragon is tough. You definitely can find yourself in sticky situations if you're not careful. One thing I'd really appreciate is a "fast" mode that skipped the animations. They're very nice but you know I've gotst to get mah fix!
  • Pretty fun! And an amazing glitch. May 4, 2015

    By Namadu7
    This is a rather strategic, Chess-like experience. For the most part, it seems well balanced, and it's fun to try and learn exactly what all the enemies' patterns are like. Sometimes the odds seem a little too stacked against the hero, though this may just be part of the roguelike experience. I did come across an amusing glitch. On floor 8 of one of my runs (before reaching the treasure), there were 15 enemies, only five of which actually got to move. There were many, many moving walls, and tons of floor spikes, some on top of walls, some on top of moving walls. I managed to make it through... and went up the stairs to floor 7. From then on, going up stairs led to me going down a floor, and the dragon began to appear on each floor after that. Not sure what that was all about, but hopefully that can be fixed? Overall, the game is an enjoyable experience. I would say it's worth the price, as long as you know exactly what you're getting.
  • great Jul 23, 2015

    By Jack154737
    For an indie game made by one person, the animations, gameplay, and combat are great. I would appreciate an update in the near future (more monsters, levels, traps, areas, mechanics, etc.). Very good work!
  • Perfect pocket game Jul 21, 2015

    By Shwisha
    The game is perfect for when you 10 minutes to kill. Though the game is short the randomly generated levels keep it fresh.
  • There's not much to it Jul 22, 2016

    By Rocker122703
    The game looks amazing graphically in my opinion, but the game play is just the same thing over and over again. There's no progression really, no unlocking stuff, it's basically just moving around strategically.
  • Great game and concept Aug 6, 2015

    By Rowland Rose
    This is what a real game is. A genius game idea with no frills or distractions. Simple but challenging. This is what gaming was before addictive and manipulative techniques became the norm. A sole developer with good ideas makes the best games.
  • Chess Jun 14, 2015

    By Smartbomb99
    This game is sort of like chess with its own set of rules - but takes place in a tower (looks more like a dungeon) Nice pixel art and nice strategy - go buy it!
  • 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️ Feb 6, 2016

    By jeremisu12
    An extremely challenging, extremely fun game. I love it! 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️
  • More of a logic puzzle than a roguelike. Dec 29, 2016

    By J. T. L.
    This game is more of a logic puzzle than a roguelike: there are no items to collect, no levels to gain, no meaningful randomness of any sort. Basically, you know exactly what to expect whenever you enter a level, and it's a matter of navigating your way through the space of possibilities to find the way to the next puzzle. I found this mechanic refreshing and very enjoyable. The game is not long, but the $0.99 price tag is spot-on. Worth the money and I look forward to the developer's next game.
  • It entertains Jul 17, 2015

    By NiCJC
    I bought this while waiting for a car fixup, and it ended up doing its job of keeping me from boredom. Very clever little game that ends with you learning about every little death possible... While always getting farther and farther. Frankly though once I got back it was over. The game peaks right after the halfway point and once you beat it you realize literally nothing is left. I honestly feel like the whole concept could have been expanded since it was very charming.
  • Harder than you think Jul 18, 2015

    By Sir cucumber
    It's fun learning about each enemy and then oh man that dragon is tough. You definitely can find yourself in sticky situations if you're not careful. One thing I'd really appreciate is a "fast" mode that skipped the animations. They're very nice but you know I've gotst to get mah fix!
  • Pretty fun! And an amazing glitch. May 4, 2015

    By Namadu7
    This is a rather strategic, Chess-like experience. For the most part, it seems well balanced, and it's fun to try and learn exactly what all the enemies' patterns are like. Sometimes the odds seem a little too stacked against the hero, though this may just be part of the roguelike experience. I did come across an amusing glitch. On floor 8 of one of my runs (before reaching the treasure), there were 15 enemies, only five of which actually got to move. There were many, many moving walls, and tons of floor spikes, some on top of walls, some on top of moving walls. I managed to make it through... and went up the stairs to floor 7. From then on, going up stairs led to me going down a floor, and the dragon began to appear on each floor after that. Not sure what that was all about, but hopefully that can be fixed? Overall, the game is an enjoyable experience. I would say it's worth the price, as long as you know exactly what you're getting.
  • great Jul 23, 2015

    By Jack154737
    For an indie game made by one person, the animations, gameplay, and combat are great. I would appreciate an update in the near future (more monsters, levels, traps, areas, mechanics, etc.). Very good work!
  • Perfect pocket game Jul 21, 2015

    By Shwisha
    The game is perfect for when you 10 minutes to kill. Though the game is short the randomly generated levels keep it fresh.
  • There's not much to it Jul 22, 2016

    By Rocker122703
    The game looks amazing graphically in my opinion, but the game play is just the same thing over and over again. There's no progression really, no unlocking stuff, it's basically just moving around strategically.
  • Great game and concept Aug 6, 2015

    By Rowland Rose
    This is what a real game is. A genius game idea with no frills or distractions. Simple but challenging. This is what gaming was before addictive and manipulative techniques became the norm. A sole developer with good ideas makes the best games.
  • Chess Jun 14, 2015

    By Smartbomb99
    This game is sort of like chess with its own set of rules - but takes place in a tower (looks more like a dungeon) Nice pixel art and nice strategy - go buy it!
  • 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️ Feb 6, 2016

    By jeremisu12
    An extremely challenging, extremely fun game. I love it! 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️
  • Not that fun, monotonous May 21, 2015

    By Rad_Dad
    Glad only paid 0.50. It is not really a strategy game like chess bc enemies always random and you just memorize the way enemies move (diagonal, two forward etc), and move around dodging them until spikes or walls kill them. It is near impossible to win if a kid (8 yr old hated it) bc even if get to dragon treasure, when going back down, near impossible to not get killed. If you have to play the game for an hour and still have no meaningful progress... Not that fun. Would not buy unless developers make it easier (ability to change # floors), add ability for you shield to at least survive one dragon fire breath (dragon kills you immediately even with 3 shields and sometimes no strategic way to escape), or make it more fun in other way. There are so many other fun chess like games or strategy games out there for kids or to pass the time.

No reviews available

No reviews available

  • More of a logic puzzle than a roguelike. Dec 29, 2016

    By J. T. L.
    This game is more of a logic puzzle than a roguelike: there are no items to collect, no levels to gain, no meaningful randomness of any sort. Basically, you know exactly what to expect whenever you enter a level, and it's a matter of navigating your way through the space of possibilities to find the way to the next puzzle. I found this mechanic refreshing and very enjoyable. The game is not long, but the $0.99 price tag is spot-on. Worth the money and I look forward to the developer's next game.
  • Harder than you think Jul 18, 2015

    By Sir cucumber
    It's fun learning about each enemy and then oh man that dragon is tough. You definitely can find yourself in sticky situations if you're not careful. One thing I'd really appreciate is a "fast" mode that skipped the animations. They're very nice but you know I've gotst to get mah fix!
  • great Jul 23, 2015

    By Jack154737
    For an indie game made by one person, the animations, gameplay, and combat are great. I would appreciate an update in the near future (more monsters, levels, traps, areas, mechanics, etc.). Very good work!
  • Perfect pocket game Jul 21, 2015

    By Shwisha
    The game is perfect for when you 10 minutes to kill. Though the game is short the randomly generated levels keep it fresh.
  • Great game and concept Aug 6, 2015

    By Rowland Rose
    This is what a real game is. A genius game idea with no frills or distractions. Simple but challenging. This is what gaming was before addictive and manipulative techniques became the norm. A sole developer with good ideas makes the best games.
  • Chess Jun 14, 2015

    By Smartbomb99
    This game is sort of like chess with its own set of rules - but takes place in a tower (looks more like a dungeon) Nice pixel art and nice strategy - go buy it!
  • 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️ Feb 6, 2016

    By jeremisu12
    An extremely challenging, extremely fun game. I love it! 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️
  • Worth Jul 7, 2015

    By Gangsthurh
    >Worth
  • Chess + Rogue = Microgue May 5, 2015

    By 25684367843700211699
    I wasn't sure of this game would be worth the money but as soon as I started playing I realized what a great deal it was. This game has so much replayability and you actually want to keep replaying it. I think the only tweak that needs to be made is that if a double headed ogre (Mage or not) is standing over spikes or a moving block you can't see if it's about to activate or not. This makes it a little harder to decide on your next move. With that change this game would be, in my opinion, flawless.
  • Love it! May 2, 2015

    By Kayfall
    This game takes your attention for sure, but it’s worth it. It took me many tries to get the right knowledge and frame of mind to complete the quest, do it feels like quite an achievement when you finally get it. Every time you fail, you can see what you did wrong and learn from it the next time. I can’t wait to see more quests! Maybe completing the game one time could unlock other characters or environments? I see lots of potential for a whole series of games like this.
  • Pretty fun! And an amazing glitch. May 4, 2015

    By Namadu7
    This is a rather strategic, Chess-like experience. For the most part, it seems well balanced, and it's fun to try and learn exactly what all the enemies' patterns are like. Sometimes the odds seem a little too stacked against the hero, though this may just be part of the roguelike experience. I did come across an amusing glitch. On floor 8 of one of my runs (before reaching the treasure), there were 15 enemies, only five of which actually got to move. There were many, many moving walls, and tons of floor spikes, some on top of walls, some on top of moving walls. I managed to make it through... and went up the stairs to floor 7. From then on, going up stairs led to me going down a floor, and the dragon began to appear on each floor after that. Not sure what that was all about, but hopefully that can be fixed? Overall, the game is an enjoyable experience. I would say it's worth the price, as long as you know exactly what you're getting.
  • Too small May 9, 2015

    By TAPDX
    Great game. I agree with everyone else who loves this game. I do not think that it is overly simple, because without the simplicity, it'd be crazy hard. My problem though, is on the iPhone 4, at least, it is a very small size. It is turned sideways, but cut to a proportion that is better up and down, but even with that, there is a lot of unessecary space, that you could just expand that part and it'd be fine. Luckily, I have it on an iPad, where it isn't so bad, but it's great for a quick play, but it's too small to play. Please fix this.
  • Simple and Fun! May 3, 2015

    By romadee
    This is a fun puzzle roguelike with a mechanic similar to chess. Each turn you move your character to a new location and/or take down an enemy. In response, the enemy moves and sometimes uses a special ability. Your goal is to avoid moving into a position where an enemy will kill you. The mechanic is pulled off well and is quite challenging. The levels and challenges get a tad repetitive, it would be nice to see more bad guy types or abilities for the main character to add variety. Recommended for the price.
  • It entertains Jul 17, 2015

    By NiCJC
    I bought this while waiting for a car fixup, and it ended up doing its job of keeping me from boredom. Very clever little game that ends with you learning about every little death possible... While always getting farther and farther. Frankly though once I got back it was over. The game peaks right after the halfway point and once you beat it you realize literally nothing is left. I honestly feel like the whole concept could have been expanded since it was very charming.
  • There's not much to it Jul 22, 2016

    By Rocker122703
    The game looks amazing graphically in my opinion, but the game play is just the same thing over and over again. There's no progression really, no unlocking stuff, it's basically just moving around strategically.
  • Not that fun, monotonous May 21, 2015

    By Rad_Dad
    Glad only paid 0.50. It is not really a strategy game like chess bc enemies always random and you just memorize the way enemies move (diagonal, two forward etc), and move around dodging them until spikes or walls kill them. It is near impossible to win if a kid (8 yr old hated it) bc even if get to dragon treasure, when going back down, near impossible to not get killed. If you have to play the game for an hour and still have no meaningful progress... Not that fun. Would not buy unless developers make it easier (ability to change # floors), add ability for you shield to at least survive one dragon fire breath (dragon kills you immediately even with 3 shields and sometimes no strategic way to escape), or make it more fun in other way. There are so many other fun chess like games or strategy games out there for kids or to pass the time.

No reviews available

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