Magnum Quest
Role Playing GamesTuyoo Games
Magical Epic Open world IDLE RPG with visually-stunning 3D graphics!
Ratings & Reviews
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There is so much I love about this game. The character design, stage design, story, gameplay, navigation, and functionality are all present and perfect. By far, this is the best idle rpg game I’ve played. However, there is room for improvement. First, many other idle rpgs have a plenty of things to do within your guild. In Magnum Quest, you do a boss challenge once a day. Second, this game gets really really daunting once you hit lvl 60. The game begins to feel like a chore because of how slow leveling and stage progression becomes. There really are no major incentives for having a high level as the game unlocks things to do based on level of character and what stage your characters have passed. Having something that that only high-level characters could do in order to level just a bit easier and progress through the stages quicker could be the thing to put this game above its competitors. Those issues could be solved by exploring how they work in tandem. Thanks for making a great game. Just trying to offer up solid ideas because quality game deserve quality reviews.
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Almost perfect…
I wish I could rate by half stars, because this game deserves a 4.5/5. There is so much I love about this game. The character design, stage design, story, gameplay, navigation, and functionality are all present and perfect. By far, this is the best idle rpg game I’ve played. However, there is room for improvement. First, many other idle rpgs have a plenty of things to do within your guild. In Magnum Quest, you do a boss challenge once a day. Second, this game gets really really daunting once you hit lvl 60. The game begins to feel like a chore because of how slow leveling and stage progression becomes. There really are no major incentives for having a high level as the game unlocks things to do based on level of character and what stage your characters have passed. Having something that that only high-level characters could do in order to level just a bit easier and progress through the stages quicker could be the thing to put this game above its competitors. Those issues could be solved by exploring how they work in tandem. Thanks for making a great game. Just trying to offer up solid ideas because quality game deserve quality reviews.
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I have had this game for over a week and am really enjoying daily play. There is progression, I can play the full experience without spending and the gameplay is well balanced and smooth. The graphics are good and the game never crashes. You can choose to spend but so far all of the content I have seen (still some areas to unlock yet) is achievable without opening your wallet. You just have to be willing to grind a bit. Great game!
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Very good idle RPG!
Graphics 10 Audio 10 Characters/skills 10 Controls/UI 10 Content 8 Economy 4 …. Game is beautiful! Characters and skills diverse! Some unique takes on common systems. Auto Play but there is strategy in choosing heroes and formation. No one team wins everything, able to mix and match as desired. Lots of content … be patient … more content opens as you level. ability to level/use trash mobs for leveling legendaries. Star Chart - unique skill tree that open to higher level characters. Some lower priced packages for supporting devs. … Characters do need some balance. Some common trash mobs more useful than some legendary. SEVERE progression wall after just a couple weeks. This affect both paying and f2p. This one of THOSE games that require multiple copies of a hero to level. Obviously a HUGE problem for rare or legendary heroes. Getting a legendary hero in a pull is useless and pointless. You will NEVER be able to improve without spending TONS of money… hundreds of dollars! Economy needs balance… overhaul. Been playing a month, do ALL daily/weekly quest. Have TONS of game currency from multiple channels (arena, trial, summon, gold, etc) still can’t buy anything useful from any of the in-game currency shops (guild shop sells only armor, common easy to obtain armor LOL) Rewards weak, so much so that several systems are just a waste of time. (Arena daily reward 18 diamonds=need 1350 to pull 10x) Summons over priced… $10US for 10x pull=95% chance of trash mobs.
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Since the last update the game fails. It loads fine (yellow bar 100%) but during the logging in process it crashes and force closes. Edit: Apparently to fix the problem I had to uninstall and download/install the complete game again. It's working fine now, but not how it should be. Nevertheless 5* for the content update and improvements.
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Great game
I don’t write reviews, ever. This game is fun and engaging. No need to buy anything to advance. Love it!
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Annoying update
Was really enjoying his for a long time. The recent update reset my main dungeon fully as well as all the raids I had completed. Super annoying to have to redo them. In order to finish a location on the map I have to forge 20 items (can’t seem to get enough items needed to do this) and beat trials on hard mode (which is impossible currently). Seems like it’s turning into a money grab like so many other games.
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Einstein’s definition of insanity
My main issue with this game is the randomness of battle. You could take the same exact group of heroes against the same exact enemy and have wildly different outcomes every time. This makes it very difficult to find the winning combination of heroes, especially in late game. You can see the winning combination of previous players, but who’s to say they didn’t just get lucky on their 100th try?
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Best of all idle rpgs
I just went through about 10 idle rpgs with high ratings with thousands of partipants in the survey. This one is making me come back. I’ve missed this game terribly. The graphics are great and the summon rates are nice with ample opportunities to summom. Thank you developers!
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Great game, high prices
I’ve put a good amount of time into this game and absolutely love playing it. However I would never recommend this game to anyone as the prices for things such as the “battle passes” are way to high. There are 4 passes you can purchase that are each $24.99. I know it’s not necessary to buy but if you look at similar games these prices are insane. If you’re looking to invest a lot of time into one of these idle games go somewhere else, you’ll get a better bang for your buck.
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No reviews available
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There is so much I love about this game. The character design, stage design, story, gameplay, navigation, and functionality are all present and perfect. By far, this is the best idle rpg game I’ve played. However, there is room for improvement. First, many other idle rpgs have a plenty of things to do within your guild. In Magnum Quest, you do a boss challenge once a day. Second, this game gets really really daunting once you hit lvl 60. The game begins to feel like a chore because of how slow leveling and stage progression becomes. There really are no major incentives for having a high level as the game unlocks things to do based on level of character and what stage your characters have passed. Having something that that only high-level characters could do in order to level just a bit easier and progress through the stages quicker could be the thing to put this game above its competitors. Those issues could be solved by exploring how they work in tandem. Thanks for making a great game. Just trying to offer up solid ideas because quality game deserve quality reviews.
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Almost perfect…
I wish I could rate by half stars, because this game deserves a 4.5/5. There is so much I love about this game. The character design, stage design, story, gameplay, navigation, and functionality are all present and perfect. By far, this is the best idle rpg game I’ve played. However, there is room for improvement. First, many other idle rpgs have a plenty of things to do within your guild. In Magnum Quest, you do a boss challenge once a day. Second, this game gets really really daunting once you hit lvl 60. The game begins to feel like a chore because of how slow leveling and stage progression becomes. There really are no major incentives for having a high level as the game unlocks things to do based on level of character and what stage your characters have passed. Having something that that only high-level characters could do in order to level just a bit easier and progress through the stages quicker could be the thing to put this game above its competitors. Those issues could be solved by exploring how they work in tandem. Thanks for making a great game. Just trying to offer up solid ideas because quality game deserve quality reviews.
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I have had this game for over a week and am really enjoying daily play. There is progression, I can play the full experience without spending and the gameplay is well balanced and smooth. The graphics are good and the game never crashes. You can choose to spend but so far all of the content I have seen (still some areas to unlock yet) is achievable without opening your wallet. You just have to be willing to grind a bit. Great game!
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Since the last update the game fails. It loads fine (yellow bar 100%) but during the logging in process it crashes and force closes. Edit: Apparently to fix the problem I had to uninstall and download/install the complete game again. It's working fine now, but not how it should be. Nevertheless 5* for the content update and improvements.
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Not just a praise
Game actually has really good content. Similar style to others, but enriching visual take. Developers did an absolutely awesome job with visuals and versatility. Plenty to do. I don’t quite understand the dungeon - may have missed that, but they did an awesome job doing tutorials on every aspect and spacing out when you unlock a new portion of the game. They reward players when game is down, really awesome feeling, and rewards seem plentiful. Only level 30, but still exploring. I’m regards to pay to play type, I will say it leans hefty on that in the beginning. One champ you can buy to start does massive damage which makes it very enticing to purchase for just 10 bucks, but if you don’t like spending money, just grind and you’ll accumulate champs that overpower. Lots of different amazing champions. I would highly recommend supporting a game you love, but maybe this champ should be brought down on how much damage it does. Monthly pass seems a little much for rewards. Would like to see that tweaked, whether rewards brought up, or cost brought down. Really loving the game thus far.
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Very good idle RPG!
Graphics 10 Audio 10 Characters/skills 10 Controls/UI 10 Content 8 Economy 4 …. Game is beautiful! Characters and skills diverse! Some unique takes on common systems. Auto Play but there is strategy in choosing heroes and formation. No one team wins everything, able to mix and match as desired. Lots of content … be patient … more content opens as you level. ability to level/use trash mobs for leveling legendaries. Star Chart - unique skill tree that open to higher level characters. Some lower priced packages for supporting devs. … Characters do need some balance. Some common trash mobs more useful than some legendary. SEVERE progression wall after just a couple weeks. This affect both paying and f2p. This one of THOSE games that require multiple copies of a hero to level. Obviously a HUGE problem for rare or legendary heroes. Getting a legendary hero in a pull is useless and pointless. You will NEVER be able to improve without spending TONS of money… hundreds of dollars! Economy needs balance… overhaul. Been playing a month, do ALL daily/weekly quest. Have TONS of game currency from multiple channels (arena, trial, summon, gold, etc) still can’t buy anything useful from any of the in-game currency shops (guild shop sells only armor, common easy to obtain armor LOL) Rewards weak, so much so that several systems are just a waste of time. (Arena daily reward 18 diamonds=need 1350 to pull 10x) Summons over priced… $10US for 10x pull=95% chance of trash mobs.
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Good could be great
The graphics, style, and character designs are all great. Really fun D&D feel. However, there just isnt enough to do. After a few hours of play you are at a wall, not even a pay wall, just a wall. Not enough xp to lvl up your units so you have to wait for the “AFK” aspect to take effect. Even if you pay to power up you still dont get xp. Devs put this wall in to prevent you from finishing content. Well now ppl wont even get to your other content. You are one of many AFK arena cloans… try something different. Units seem to be well balanced, except for the dragon girl. Sur. If you dont have her you cant fight her unless you have the enemy squad by a good power margin. (And let me say… everyone has her seemingly) Maybe an energy drain team could beat her, but gl pulling that. This game has great potential and I am really enjoying it. Lack of content just means I want more :)
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I downloaded this a while back and it was really unstable. I got it again after another update because I really wanted to give it a fair go. And I love it. The aesthetic of the characters being like figurines is awesome, we need more gacha like that. My game is much more stable now but does crash occasionally when not on WiFi. My only negative so far is some of the cash shop prices seem a little on the high side particularly the skins.
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Very strong alternative to Raid and other similar strategy RPGs. Good art, a lot of content to consume, and very high quality overall. My only complaint is or course the grind, which gets rather heavy after 2 weeks or so. You can really extensively level up your units and create unique teams, but it takes ages to level them up thanks to the randomness of acquiring heroes. Worth a shot all in all!
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The combinations are fun to see, and some can be downright brutal. Having multiple ways to play is a breath of fresh air. I especially like the current santa event. I do suggest setting up the hero tab like the portrait tab, because it looks so clean and unique, gives it a bit of that nostalgia too.
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The game is ok, tons to do in the beginning. With the right guild you will have fun. Hard to ascend and get the "right" hero while summoning because you will rarely get it. A lot of stuff for the guild needs to be added, like to change the bosses, a menu to see if people are actually attacking or just collecting. Etc and more. This is more pay to win. It gets really monotonous also. The game still crashes even with their updates. I liked this more for the "story" and the puzzles.
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Unsure if it’s worth it read this
My only issue and what seems to be everyone else’s issue is the leveling once you get 55 and up pretty much It becomes so pain stacking and the grinding required is insane and I don’t have that kindve time really. That being said, it is a pretty good game the story is a little whatever just like a lot of these games though so it’s alright the combat isn’t bad but it has room for great improvement which is a good thing. Finally, spending money seems to be the big goal here I hope these people made the game because they love making games and want to give to a community rather then making a game to get money from players who just want to be the best. Overall it was worth it and it’s free so I got what enjoyment I could out of it still playing no money spent….yet. I hope they keep updating and improving the game and they could have a really good thing going here.
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Decent idler game
Standard AFK Arena style game. Pros: nice graphics, easy to get currency by playing, not too expensive if you want to drop some cash here and there Cons: RNG can be brutal, gold dice are a trap (don’t purchase packages just for them), most “value” packages are $5 or $10 but I don’t feel like you get enough because of RNG, you’ll hit a wall eventually that takes a long time to surmount unless you whale. I played for a while but the difficulty bump in later levels is just too crazy and the game will pit you against multiples of an already powerful character. Your char levels are capped based on how many stars they have, and for that you need to grind out a TON of fodder and copies of those chars. At this point I’m just doing the daily activities so that in a few weeks I can pass this obstacle and then spend way longer getting past the next.
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It’s a good game, but it could be great
The animations are smooth and beautiful. But every device I play this game runs extremely hot (iPad Pro and iPhone 12 pro). The game itself gives you several different ways to earn tokens to summon characters. They’ve recently been adding a lot events and it’s a great idea. Personally, I get bored of this game because I’m literally stuck waiting for blue orbs. Blue orbs are needed to level up your character. Made it to rank 61, but I think I’m done with the game. It’s become mundane and not enough exciting or new characters. Also, adding a 4x option for gameplay and skipping dialogue option would be really nice to see. 2x is the fastest it’ll go. There’s a lot of room for improvements. But they are heading in the right direction. Maybe I’ll come back to this game if they add a bunch of new things
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This is a pretty good game for it's genre, but I played and got bored of it after playing about as long as the other similar games. Some cons: there really isn't any complexity to weapons and gear, and the ability to upgrade them is very limited. After a couple weeks it takes too long to get resources to summon more characters. Overall this genre of game is very repetitive and I am now bored of it.
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